(by Jackson Elliott The Epoch Times via Zero Hedge) – During the pandemic, nationwide stay-at-home orders handed gaming companies a golden opportunity. Under restrictive nationwide COVID-19 lockdowns, for many people, gaming was one of the few active recreations, social activities, and creative outlets available. From 2020 to 2021, revenue for gaming companies skyrocketed. Video game maker Activision Blizzard saw revenues on the first-person shooter game Call of Duty rise by 72 percent, the massive multiplayer online role-playing game (MMORG) World of Warcraft by 7 percent, and apps by its King subsidiary rise by 22 percent. Chinese gaming company Tencent saw […]

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